Art 102 Re:Model3D Class Exhibition
Date(s) - April 29, 2019 - May 03, 2019
Students in the exhibition used Maya to create models for 3D printing & artistic exploration of representations of virtual space. Art 102 introduces experimental 3D methods with a focus on conceptual and creative processes using Maya software and 3D printing technology while addressing contemporary uses for artistic production. These projects include using 3D scans of the students bodies to create a prosthetic that considers the ways the addition of external technologies can enhance, modify, or restrict the ways the biological body interacts with the world. A 3D print that asks what it means to physically manifest something that someone else created in virtual space? The third project asks students to create a virtual art installation that teases out ways virtual environments are different from physical ones. In the fourth project students use keyframe animation to consider ways gesture effects temporal texture & emotional states. In the last project students use rigging to produce a self portrait that considers the ways a portrayal of a virtual self differs from a portrayal of one’s’ ‘real’ self.